IS

Bateman, Patrick J.

Topic Weight Topic Terms
0.491 community communities online members participants wikipedia social member knowledge content discussion collaboration attachment communication law
0.309 phase study analysis business early large types phases support provided development practice effectively genres associated
0.188 time use size second appears form larger benefits combined studies reasons selected underlying appear various
0.179 virtual world worlds co-creation flow users cognitive life settings environment place environments augmented second intention
0.163 model research data results study using theoretical influence findings theory support implications test collected tested
0.142 use question opportunities particular identify information grammars researchers shown conceptual ontological given facilitate new little
0.142 commitment need practitioners studies potential role consider difficult models result importance influence researchers established conduct
0.139 behavior behaviors behavioral study individuals affect model outcomes psychological individual responses negative influence explain hypotheses
0.135 technology organizational information organizations organization new work perspective innovation processes used technological understanding technologies transformation
0.119 e-commerce value returns initiatives market study announcements stock event abnormal companies significant growth positive using
0.103 approach conditions organizational actions emergence dynamics traditional theoretical emergent consequences developments case suggest make organization

Focal Researcher     Coauthors of Focal Researcher (1st degree)     Coauthors of Coauthors (2nd degree)

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Butler, Brian S. 2 Gray, Peter H. 2 Berente, Nicholas 1 Diamant, E. Ilana 1
Hansen, Sean 1 Pike, Jacqueline C. 1
online communities 2 social media 2 argument 1 benefits 1
commitment 1 costs 1 discussion groups 1 emergent systems 1
online behavior 1 organizational value 1 social technologies 1 second Life 1
sensemaking 1 simulation 1 Toulmin 1 virtual communities 1
Web 2.0 1

Articles (3)

An Attraction-Selection-Attrition Theory of Online Community Size and Resilience (MIS Quarterly, 2014)
Authors: Abstract:
    Online discussion communities play an important role in the development of relationships and the transfer of knowledge within and across organizations. Their underlying technologies enhance these processes by providing infrastructures through which group-based communication can occur. Community administrators often make decisions about technologies with the goal of enhancing the user experience, but the impact of such decisions on how a community develops must also be considered. To shed light on this complex and under-researched phenomenon, we offer a model of key latent constructs influenced by technology choices and possible causal paths by which they have dynamic effects on communities. Two important community characteristics that can be impacted are community size (number of members) and community resilience (membership that is willing to remain involved with the community in spite of variability and change in the topics discussed). To model community development, we build on attraction–selection–attrition (ASA) theory, introducing two new concepts: participation costs (how much time and effort are required to engage with content provided in a community) and topic consistency cues (how strongly a community signals that topics that may appear in the future will be consistent with what it has hosted in the past). We use the proposed ASA theory of online communities (OCASA) to develop a simulation model of community size and resilience that affirms some conventional wisdom and also has novel and counterintuitive implications. Analysis of the model leads to testable new propositions about the causal paths by which technology choices affect the emergence of community size and community resilience, and associated implications for community sustainability.
The Impact of Community Commitment on Participation in Online Communities. (Information Systems Research, 2011)
Authors: Abstract:
    Online discussion communities have become a widely used medium for interaction, enabling conversations across a broad range of topics and contexts. Their success, however, depends on participants' willingness to invest their time and attention in the absence of formal role and control structures. Why, then, would individuals choose to return repeatedly to a particular community and engage in the various behaviors that are necessary to keep conversation within the community going? Some studies of online communities argue that individuals are driven by self-interest, while others emphasize more altruistic motivations. To get beyond these inconsistent explanations, we offer a model that brings dissimilar rationales into a single conceptual framework and shows the validity of each rationale in explaining different online behaviors. Drawing on typologies of organizational commitment, we argue that members may have psychological bonds to a particular online community based on (a) need, (b) affect, and/or (c) obligation. We develop hypotheses that explain how each form of commitment to a community affects the likelihood that a member will engage in particular behaviors (reading threads, posting replies, moderating the discussion). Our results indicate that each form of community commitment has a unique impact on each behavior, with need-based commitment predicting thread reading, affect-based commitment predicting reply posting and moderating behaviors, and obligation-based commitment predicting only moderating behavior. Researchers seeking to understand how discussion-based communities function will benefit from this more precise theorizing of how each form of member commitment relates to different kinds of online behaviors. Community managers who seek to encourage particular behaviors may use our results to target the underlying form of commitment most likely to encourage the activities they wish to promote.
ARGUING THE VALUE OF VIRTUAL WORLDS: PATTERNS OF DISCURSIVE SENSEMAKING OF AN INNOVATIVE TECHNOLOGY. (MIS Quarterly, 2011)
Authors: Abstract:
    With the rapid pace of technological development, individuals are frequently challenged to make sense of equivocal innovative technology while being given limited information. Virtual worlds are a prime example of such an equivocal innovative technology, and this affords researchers an opportunity to study sensemaking and the construction of perspectives about the organizational value of virtual worlds. This study reports on an analysis of the written assessments of 59 business professionals who spent an extended period of time in Second Life, a popular virtual world, and discursively made sense of the organizational value of virtual worlds. Through a Toulminian analysis of the claims, grounds, and warrants used in the texts they generated, we identify 12 common patterns of sensemaking and indicate that themes of confirmation, open-ended rhetoric, demographics, and control are evident in the different types of claims that were addressed. Further, we assert that the Toulminian approach we employ is a useful methodology for the study of sensemaking and one that is not bound to any particular theoretical perspective.